AI Insights · Timothy · April 2024
Top 5 First Person Games on iOS in Dominican Republic - Q1 2024
In Q1 2024, the top 5 first-person games on iOS in the Dominican Republic showcased varying trends in downloads, revenue, and active users, according to Sensor Tower.
Performance of Top 5 First Person Games on iOS in Dominican Republic - Q1 2024
The first quarter of 2024 saw interesting trends for the top 5 first-person games on iOS in the Dominican Republic. Here’s a detailed look at their performance based on data from Sensor Tower.
Call of Duty®: Mobile from Activision Publishing, Inc. experienced notable fluctuations in weekly revenue, peaking at around $26.9K in the first week of January and ending the quarter with approximately $17.2K. Weekly downloads hovered around the 3K mark, with a slight increase to 3.3K in the final week of March. Active users remained relatively stable, starting at 36.1K and ending at 36K.
Minecraft by Mojang saw modest weekly revenue, with the highest being $946 in the first week of January and $882 in the last week of March. Downloads were consistent, averaging around 50-60 per week. Active users fluctuated slightly but remained around the 10.5K mark, peaking at 10.8K in early March.
Call of Duty®: Warzone™ Mobile, also from Activision Publishing, Inc., showed promising initial performance since its release on March 21, 2024. Weekly downloads were impressive, with 22.8K in the first partial week and 21K in the following week. Revenue started at $4.1K and saw a slight decline to $2.6K. Active users increased from 22.1K to 28.6K within the same period.
Cooking Madness-Kitchen Frenzy by ZenLife Games Pte. Ltd. had a stable revenue stream, peaking at $755 in mid-February. Downloads varied, reaching a high of 1.8K at the end of January and dropping to approximately 1.2K towards the end of March. Active users were steady, starting at 12.4K and ending the quarter at 10.6K.
Arena Breakout: Realistic FPS from Level Infinite saw its highest revenue in the first week of January at $276, and a low of $92 in the second week. Downloads were consistent, averaging around 200-300 per week. Active users remained stable, with minor fluctuations, starting at 1.9K and ending at 2.1K.
For more detailed insights and data, visit Sensor Tower.